﻿
namespace UniFramework.Tween
{
    /// <summary>
    /// 补间动画状态
    /// </summary>
    public enum ETweenStatus
    {
        /// <summary>
        /// 空闲状态
        /// </summary>
        Idle,

        /// <summary>
        /// 运行中
        /// </summary>
        Runing,

        /// <summary>
        /// 已经完成
        /// </summary>
        Completed,
    }
}